____ _______ ____ ________ \ \/ /_ /_ | / _____/_____ _____ ____ ______ \ / | || | / \ ___\__ \ / \_/ __ \ / ___/ / \ | || | \ \_\ \/ __ \| Y Y \ ___/ \___ \ /___/\ \|___||___| \______ (____ /__|_| /\___ >____ > \_/ \/ \/ \/ \/ \/ Created by Justin Kibell """""""""""""""""""""""" Updated: 18th August 1994 Last Posted: 18th August 1994 The following list of games for the X Window System are in a random order. The data on each game has been collected from both archives and from email from the authors. If something needs updating or you have a game you want to add then email me with the details. jck@citri.edu.au * This is NOT a complete list of games available. * If you maintain an archive site that is mentioned in this document and you don't want ot be then please email me and I will remove your site from this document. This goes for any game author in this list also. If some game details are incorrect or not good enough then please send your suggestions to me. *** Please do not ask me how to compile all these games for your system. *** Most game authors are available via email so ask them please. Thanks. The format I have chosen for the game entries is supposed to be simple, but comprehensive enough to browse through and check out what's available. Some of the entries may be missing due to lack of information. If you have some information that will enable me to fill in the gaps please send it to me. Template:- Title: The name by which the game is most recognised. Author: The author(s) of the game. It may a group of people or just one. email: The electronic mail address you use to contact the developers. Version: The latest version number of the software. Features: Color/Sound/Single-player/Multi-player/... Requires: What is needed to run the game (Color/Sound/X11R6/100 Gigabytes/...) Location: Where you can ftp the software from. Please use this resource wisely and download games after hours. :-) Archive: Where the game can be located on the archive site. ie: directory. Status: Development/Finished/Alpha/Beta/New release/Unstable/Unsupported. Updated: Date of last update for FAQ entry. I think every good computer system has had good games so why not promote those on the X Window System! This document will be posted to comp.windows.x and comp.windows.x.apps every now and then. It can also be found on ftp.x.org. If you have the details for some entries that are not complete then please send them and I will add them. I haven't time to get each game and check it out so if you have already then we all benefit! PLEASE NOTE THAT ftp.x.org HAS MOVED ALL NEW STUFF into /contrib AND THEN INTO AN ORDERED DIRECTORY SETUP - SOME GAME LOCATIONS MAY BE OUT OF DATE!!! Try /R5contrib if the game cannot be found in /contrib/games GAMES INDEX (In NO order) ========================= <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 01 - X Blow Up 26 - Lander 51 - Layout Games Pack 02 - XAmigo 27 - XBattle 52 - XFortress 03 - XBomb 28 - Battle Zone 53 - XConq 04 - Spy vs Bob 29 - Hearts 54 - XGolf 05 - 4 War 30 - Ataxx 55 - Mazewar 06 - Net Maze 31 - Missile X 56 - XPipe Man 07 - XRisk 32 - Mr. Is 57 - Dodger 08 - Generic Tetris 33 - Jewel 58 - Jet Set Willy 09 - XVMines 34 - XTank 59 - Connect Four 10 - Crossfire 35 - XPilot 60 - X Block Out 11 - Mahjongg 36 - Spellcast 61 - XFred 12 - Mille 37 - XBoing 62 - 13 - SpaceOut 38 - Bowling 63 - 14 - xhextris 39 - Tank Hunt 64 - 15 - Stratego 40 - Xtet42 65 - 16 - ACM 41 - XDemineur 66 - 17 - 3D Tetris 42 - Xtb 67 - 18 - Boulder Dash 43 - XBlast 68 - 19 - XTrek 44 - XBoard 69 - 20 - Black Jack 45 - Xics 70 - 21 - Blockbuster 46 - Spider 71 - 22 - Minesweeper 47 - NetHack 72 - 23 - XPool 48 - XChomp 73 - 24 - Tetris 49 - XFallout 74 - 25 - asteriods 50 - XSokoban 75 - >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> New games in this revision: 5 Total Number of games listed: 61 ----------------------------------------------------------------------------- X Blow Up ========= Xblowup is for releasing frustration. It is a 2 player blow-each-other-up game mildly reminiscent of asteroids. Title: xblowup Author: Reed Wade email: wade@cs.utk.edu Version: 1.1 Features: Requires: Location: iraun1.ira.uka.de Archive: /pub/X11/xblowup.tar.Z Status: Updated: 15th November 1993 XAmigo ====== Xamigo is a simple interface to the AmiGo Go playing program, originally written for the Amiga computer. The Go player was written by Stoney Ballard, with additional code by Todd R. Johnson. Title: xamigo Author: Neil Bowers & others. email: neilb@scs.leeds.ac.uk Version: 1.0 Features: Requires: Location: iraun1.ira.uka.de Archive: /pub/X11/xamigo.sh.Z Status: beta Updated: 8th November 1993 XBomb ===== xbomb is an rewrite and extension of the minesweeper game found on various PCs. The object of the game is to clear a field of deadly bombs. To do this requires only two mouse buttons, one key and a devastatingly clever man page which describes the game in greater detail. Title: xbomb Author: Matthew Merzbacher email: matthew@cs.ucla.edu Version: 1.2 Features: Requires: Location: iraun1.ira.uka.de Archive: /pub/X11/xbomb-1.2.tar.Z Status: Updated: 8th November 1993 Spy vs Bob ========== In svb, you control the Spy (Pink) who is trying to escape the building. The "BoB"s in the elevators are trying to stop you. The goal is to get across the screen without being smashed by a "BoB" before time runs out. Any leftover time is added to your score as a bonus. The "BoB"s will change speed each time they change direction. On each ledge some "SLACK" will appear after a random delay. Picking this up is worth 500 bonus points. Title: svb Author: David Lemke email: lemke@ncd.com Version: 1.0 Features: Requires: Location: ftp.x.org Archive: /contrib/netaudio/contrib/svb.shar Status: Now has NetAudio support. Updated: 15th December 1993 4 War ===== This is a board game which implements the Chinese four-state war game in the X Window environment. It allows four players to play the game on four displays, each coordinating a complete army, players at the opposite position of the playing board are allied. The goal of the game is to capture the COLOURS of the enemy. I heard it's sort of like the American game 'stratego'. Title: x4war Author: Xiaobing Chen email: xiaobing@cs.sfu.ca Version: 1.1 Features: Requires: Location: ftp.x.org Archive: /contrib/x4war1.1.tar.Z Status: Updated: 15th November 1993 Net Maze ======== Netmaze is a multiplayer comabt game. You play in a maze with 3D graphics. You can shoot and the object of the game is to hunt down and kill the other players. Title: netmaze Author: Michael Hipp email: mhipp@student.uni-tuebingen.de Version: 0.81 Features: Colour, 3D, multi-player, server, TEXTURE MAPPING on walls! Requires: fast X server, fastish network. Location: ftp.x.org Archive: contrib/netmaze0.81.tar.gz Status: Under more developement. Updated: 18th April 1994 XRisk ===== XRisk is a game running under the X window system, that looks very much like the "Risk" board game published by Parker Brothers, Inc. The object of the game is very simple: World Conquest or fullfillment of a mission. To obtain this goal, each player places and moves his own armies on the board, and attacks the armies of other players until a certain mission (chosen by the computer) is accomplished, or until the world is totally conquered. Xrisk might be played with 1 or 2 active players. Title: xrisk Author: Members of Programmers Workshop, NTH, Norway email: xrisk@pvv.unit.no Version: 2.15 Features: Colour, multi-player Requires: Colour Location: ftp.pvv.unit.no Archive: /pub/pvv-source/unix/games Status: Stable Updated: 5th August 1994 Generic Tetris ============== Yet Another Tetris Game on X. One of the motivations of this tetris program is simplicity. It does not have many fancy features but the blocks are big enough so player can feel comfortable. Title: tetris Author: Q. Alex Zhao email: azhao@cc.gatech.edu Version: 3.1.0 Features: Colour, single-player Requires: Location: ftp.x.org Archive: /contrib/tetris.3.1.0.tar.Z (official version) Archive: /contrib/altetris.tar.Z (hacked by David A. Bagley) Status: stable Updated: 8th November 1993 XVmines ======= Discover and deactivate the mines in rectangular mine field. Similar to the MS-Windows minesweeper; requires XView. Title: xvmines Author: Manolis Lourakis email: lourakis@csd.uch.gr Version: 1.0 Features: Requires: Location: ftp.x.org, ftp.csd.uch.gr Archive: /contrib/xvmines-1.0.tar.Z Archive: /pub/X/xvmines-1.0.tar.Z Status: Finished Updated: 9th November 1993 Crossfire ========= CrossFire is a multiplayer graphical arcade and adventure game made for the X-Window environment. It has certain flavours from other games, especially Gauntlet (TM) and Nethack/Moria. Any number of players can move around in their own window, picking up / using items and battle monsters. The players all do battle in the same world, and can communicate with eachothers (even fight with each other). The goal of the game is to survive. Title: crossfire Author: Frank Tore Johansen email: frankj@ifi.uio.no Version: 0.89.2 Features: Colour, sound, multi-player Requires: Location: ifi.uio.no Archive: /pub/crossfire/crossfire-0.89.2.tar.Z Status: stable Updated: 15th March 1993 Mahjongg ======== Title: xvmahjongg Author: email: Version: 2.1 Features: Requires: Location: ftp.x.org Archive: /contrib/xvmahjongg2.1.tar.Z Status: Updated: 22nd Decemeber 1992 Mille ===== X version of the classic Mille Bournes game. Title: xmille Author: Keith Packard email: Version: Features: Requires: Location: ftp.x.org Archive: /contrib/xmille.tar.Z Status: Updated: 2nd April 1992 SpaceOut ======== Title: spaceout Author: email: Version: Features: Requires: Location: ftp.x.org Archive: /contrib/spaceoutX11R4.shar Status: Updated: 25th September 1990 xhextris ======== Hexagonal version of tetris, by David Markley. Title: xhextris Author: David Markley email: Version: Features: Single-player Requires: Location: ftp.x.org Archive: /contrib/xhextris.tar.Z Status: Updated: 30th March 1991 Stratego ======== Xstratego is a X windows based stratego interface for two players. You can either play against another player (on the same or different host) or create a board setup for later use. The man page includes a summary of the Stratego rules, in case you haven't played in awhile. Title: xstratego Author: Michiel Huisjes email: huisjes@cs.vu.nl Version: Features: Colour, 2 player Requires: 2 players Location: ftp.x.org Archive: /contrib/xstratego.tar.Z Status: Updated: 20th December 1993 ACM === Acm is a LAN-oriented, multiplayer aerial combat simulation. My main design objective was to provide source code that could be easily compiled and executed on a wide variety of platforms. To that end, acm is written entirely in C, exploiting the programming features of Unix, X11, and the BSD socket interface. Title: acm Author: Riley Rainey email: riley@netcom.com Version: 4.2 Features: Color, 3D, multi-player Requires: - Location: ftp.x.org Archive: /contrib/acm-4.2.tar.Z Status: Stable Updated: 27th January 1994 3D Tetris ========= t3d is a 3D-Graphics game demonstrating the usage of PEX extension to the X Window System via Phigs API, with X-Toolkit and Athena widget set. It is based on the traditional tetris game. Title: t3d Author: Yotam Medini email: yotam@fai.com Version: 0.0 ?? Features: Requires: Location: ftp.x.org Archive: /contrib/T3D.tar.Z Status: Updated: 27th May 1992 Boulder Dash ============ This game has a cute fellow that runs around in mines dodging boulders and collecting diamonds for points. Meanies take chase. Very similar to C64 ver. Boulder-dash is still in an experimental phase. Mail your bug reports, interesting new levels, ideas to the author. Title: bd Author: Jeroen Houttuin ?? email: SnailMail: Jeroen Houttuin, Informatikdienste, ETH Zurich 1990 Version: 1.1 Features: Very similar to Commodore 64 version - same levels. Addictive Requires: Location: ? Archive: ? Status: beta Updated: 22nd March 1994 XTrek ===== The basic object of the game is to conquer sixteen (by default) planets for your empire. Of course, everyone else is trying to achive the same objective, and that is where all of the fun comes in. You may want to check out Netrek as well. This version is a not all X11ish It is different but worth noting. Check out rec.games.netrek for more info. Title: xtrek Author: Dan Lovinger email: dl2n+@andrew.cmu.edu Version: 6 Features: Colour, multi-player Requires: - Location: ftp.x.org Archive: /contrib/xtrek.tar.Z Status: stable Updated: 17th December 1991 Black Jack ========== Xblackjack is a MOTIF/OLIT based tool constructed to get you ready for the casino. It was inspired by a book called "Beat the Dealer" by Edward O. Thorp, Ph.D. of UCLA. A number of important statistics are maintained for display, and used by the program to implement Thorp's "Complete Point System" (high-low system). Title: xblackjack Author: Kirk Erickson email: kirke@sgi.com Version: 2.1 Features: Requires: Location: ftp.x.org Archive: /contrib/xblackjack-2.1.tar.Z Status: stable Updated: 24th September 1992 Blockbuster =========== XBlockbuster is a variation of the break-out type games, only a bit more complex in the type of bricks it has and effects the bricks have. It is X11 based. It should work on any system that has X11R5 (or R4) installed. Title: xblockbuster Author: Mark Wedel email: master@cats.ucsc.edu Version: 1.03 Features: Requires: Location: ftp.x.org Archive: /contrib/xblockbuster1.03.tar.Z Status: stable Updated: 20th May 1993 Minesweeper =========== xminesweep is a game in which you have to mark all the mines in a playing field, you have to work out where they are from information about the number of mines around a Cell in the playing field. It is an addictive mind game ;) Similar to the MS-Windows version of minesweeper. Title: xminesweep Author: Ashley Roll email: aroll@gucis.cit.gu.edu.au Version: 2.1 Features: Requires: Location: ftp.x.org Archive: /contrib/xminesweep2.1.tar.Z Status: stable Updated: 5th April 1993 XPool ===== Xpool is a X window game which simulates a billiard game by using an approach called Discrete Element Method(DEM). Title: xpool Author: Ismail ARIT email: iarit@tara.mines.colorado.edu Version: 1.3 Features: Requires: Location: ftp.x.org Archive: /contrib/XpoolTable1.3.tar.Z Status: stable Updated: 15th June 1993 Tetris ====== Xtetris is a game involving dropping blocks. As they drop you can move them to the left or to the right by clicking the left or right mouse buttons respectively. Pressing the shift key while clicking the button causes the falling shape to rotate anti-clockwise (left mouse button) or clockwise (right mouse button). Pressing the middle mouse button causes the shape to quickly drop. Title: xtetris Authors: Dan R. Greening, Adam Marguilies, Phill Everson, and Didier Tallot email: xtetris@cs.ucla.edu Version: 2.5.2 Features: Requires: Location: ftp.x.org Archive: /contrib/xtetris-2.5.2.tar.Z Status: Stable Updated: 30th December 1992 asteriods ========= X windows based asteroids style arcade game. You are a space ship and you are surrounded by lots of asteriods that are intent on destroying your ship by crashing into you. Your mission is to stay alive. Title: xasteriods Author: Phil Goetz email: goetz@cs.buffalo.EDU Version: 5 Features: single-player Requires: - Location: ftp.x.org Archive: /contrib/xasteriods.sh.Z Status: stable Updated: 16th Feburary 1993 Lander ====== xlander is a lunar landing simulation for X. The object is to successfully land the craft on the surface of the moon or some other planet. The program features "out-the-window" 3-d wire-frame graphics and full directional control of the lander. For further instructions, please refer to the man page. Title: xlander Author: Paul Riddle, Mike Friedman email: paulr@umbc3.umbc.edu, mikef@umbc3.umbc.edu Version: 1.0 Features: 3D, single-player Requires: - Location: ftp.x.org Archive: /contrib/xlander.shar.Z Status: Stable Updated: 19th May 1992 XBattle ======= xbattle is a concurrent multi-player battle strategy game that captures the dynamics of a wide range of military scenarios. It is based on X windows, which you must have installed to run this game. Players play from separate displays, and commands are executed concurrently, i.e. the players do not take "turns", they all issue their commands simultaneously. There can be any number of players, and each player is assigned to a color team (or black, white & gray for monochrome monitors). The game board is a matrix of squares that can be occupied by colored troops, and the aim of the game is to eliminate the enemy from the board by attacking squares occupied enemy troops. Title: xbattle Author: Steve Lehar, Greg Lesher email: slehar@cns.bu.edu, lesher@cns.bu.edu, xbattle_request@park.bu.edu Version: 4.0 Features: Colour, multi-player Requires: - Location: ftp.x.org Archive: /contrib/xbattle-4.0.tar.Z Status: stable Updated: 11th November 1992 Battle Zone =========== Cbzone is a version of Battlezone derived from the Fortran sources written by Justin S. Revenaugh. This version is more flexible in that the number of opponents is user selectable. Title: cbzone Author: Todd Mummert email: mummert+@cs.cmu.edu Version: 1.1 Features: Colour, Sound, single-player Requires: - Location: ftp.x.org Archive: /contrib/cbzone.tar.Z or /contrib/cbzone-sound.tar.gz Status: new sound version Updated: 2nd August 1993 Hearts ====== Hearts is yet another benign, mindless card game. This particular variation is four-handed, with up to four human players allowed. The remaining hands are played by the computer. Players may join at any time. A computer player will replace any player that leaves the game. Title: xhearts Authors: Bob Ankeney, Mike Yang email: mikey@sgi.com Version: Features: Requires: Location: ftp.x.org Archive: /contrib/xhearts.tar.Z Status: Stable Updated: 10th January 1992 Ataxx ===== XAtaxx is a strategy game based on Ataxx, a popular arcade video game. It is a game of position and movement. The object is to have the most pieces of your color on the board at the end of the game. Title: xataxx Authors: Jim Zelenka, Steven Gifford, Andrew Plotkin & Co. email: jz1j@andrew.cmu.edu Version: 1.1 Features: Requires: Location: ftp.x.org Archive: /contrib/xataxx.tar.Z Status: Finished Updated: 28th October 1991 Missile X ========= This is a game of "Defend The Cities From The Falling Missiles", in the style of the old arcade game. Title: missileX Authors: Sandy Walsh, John Rochester. email: sandy@garfield.cs.mun.ca Version: 1.1 Features: Requires: Location: iraun1.ira.uka.de in /pub/x11 Archive: missileX-1.1.tar.Z Status: stable Updated: 15th November 1993 Mr. Is ====== Xmris is a version of the Mr Do video arcade game for the X Window System. It uses the toolkit intrinsics and Xmu widget set. Title: xmris Author: Nathan Sidwell email: nathan@inmos.co.uk Version: 4.00 Features: Colour, single-player, level editor, sprites Requires: - Location: ftp.x.org in /contrib Archive: xmris.4.00.tar.gz Status: new version Updated: 20th December 1993 Jewel ===== Jewel is a game much like Domain/Jewelbox which is a puzzle game like Tetris. It is played by controling the motion of blocks which continue to fall from the top of the screen. One can move them left and right, as well as rotate the jewel segements. The object is to get the most points before the grim reaper ends the fun. Title: xjewel Authors: David Cooper, Jose Guterman email: Version: 1.6 Features: Requires: Location: iraun1.ira.uka.de Archive: /pub/x11/xjewel-1.6.tar.Z Status: stable Updated: 15th November 1993 XTank ===== Xtank is a multi-player vehicle combat game played in mazes of various sizes and types. You control a vehicle (usually a tank) equipped with the latest in armor and weaponry. Your objective depends on the game you play. Title: xtank Author: Terry Donahue & Co. email: Version: 3.1f Features: Colour, sound, multi-player Requires: - Location: ftp.x.org Archive: /contrib/xtank1.3f.tar.Z Status: stable Updated: 26th November 1992 XPilot ====== XPilot is a multiplayer game which looks a bit like Thrust for the Commodore 64. Thrust has some similarities with Atari's coin-up games Gravitar and Asteriods (not a misspelling) - they were the originals. Several clones have appeared for various computers, among others Gravity Force for the Commodore Amiga. Title: XPilot Author: Bjoern Stabell, Ken Ronny Schouten, Bert Gijsbers & Co. email: xpilot@cs.uit.no Newsgroup: alt.games.xpilot Version: 3.1.3 (I'm sure it is higher now!!) Features: Color, Sound, Multi-player, Internet worldwide. Metaserver: telnet xpilot.cs.uit.no 4400 Requires: UNIX, ANSI C compiler (like gcc), fast X, 3-5 MB diskspace. Location: ftp.cs.uit.no in /pub/games/xpilot ftp.x.org in /contrib/games/xpilot Archive: xpilot-3.1.3.tar.gz Status: Development, Finished, New release, Stable, Supported. Updated: 5th August 1994 Spellcast ========== Spellcast is a strange little strategy game, which I found on the Net and have implemented for X. Basically, two or more players try to vaporize each other with a wide assortment of wizardly spells. Title: xspellcast Author: Andrew Plotkin email: ap1i+@andrew.cmu.edu Version: 3.01 Features: multi-player Requires: - Location: anubis.ac.hmc.edu Archive: /pub/games/spellcast.tar.gz Status: stable Updated: 15th November 1993 XBoing ====== XBoing is a blockout type game where you have a paddle which you use to bounce a ball around the game area blowing up blocks with the ball. You win by obtaining points for each block destroyed and each level completed. The person with the highest score wins. Title: xboing Author: Justin Kibell email: jck@citri.edu.au Version: 2.2 Features: Colour, sound, single-player, level editor, game saves, arcade like. Requires: Lots of Colours, ANSI or K&R C, Beefy X server! Location: ftp.x.org Archive: /contrib/games/xboing-2.0.tar.gz Status: X11R6 accepted. Updated: 8th June 1994 Bowling ======= xbowl is a bowling game written in John Ousterhout's wonderful TCL/Tk language. No TCL/Tk extensions are required by xbowl. The dist file is also located here called xbowl-dist-2.0.tar.Z. Title: xbowl Author: Peter Grina email: grina@fai.com Version: 1.2 Features: Requires: Location: harbor.ecn.purdue.edu Archive: /pub/tcl/code/xbowl-1.4.Z Status: stable Updated: 15th November 1993 Tank Hunt ========= This game is a multiplayer tank search and destroy type of game. You are look- ing down onto a play field and you run around shooting each other. Title: tankhunt Authors: Ray Jones, Michael Moore email: rjones@dsd.es.com, mmoore@dsd.es.com Version: 0.0.0 Features: Requires: Location: ftp.x.org Archive: /contrib/tankhunt.tar.Z Status: Updated: 5th April 1993 Xtet42 ====== Xtet42 is X version of tetris for 1 or 2 players. The 2 player version is definitly fun playing once in a while. Title: xtet42 Author: Hugo Eide Gunnarsen email: hugogu@pvv.unit.no Version: 2.01 Features: Requires: Location: ftp.pvv.unit.no Archive: /pub/pvv-source/unix/games/xtet42-2.01.tar.Z Status: Stable Updated: 5th August 1994 XDemineur ========= Xdemineur is a minefield game. You have to find where the mines are with the help of numbers which indicate the number of mines around a cell. Good luck! Title: xdemineur Author: Marc Baudoin email: baudoin@ensta.fr Version: 1.1 Features: Colour, single-player Requires: - Location: ftp.x.org Archive: /contrib/xdemineur-1.1.tar.Z Status: version 1.1 coming soon Updated: 20th December 1993 Xtb === Xtb is a simple multi-player, multi-workstation tank battle. The code size is small ~3000 lines, and uses a client-server structure so that X security is not affected. Title: xtb Author: Bernard Hatt email: bmh@terminus.ericsson.se Version: v8 Features: Requires: Location: ftp.x.org Archive: /contrib/xtb.v8.tar.Z Status: stable Updated: 14th November 1993 XBlast ====== XBlast is an multi player arcade game for X11. Up to four players are running around in a maze and are blasting away walls and other the players. The aim of the game is quite simple: "There can be only one" (Kurgan). Title: xblast Author: Oliver Vogel email: vogel@ikp.uni-koeln.de Version: 1.00 Features: Multi-player, addictive, interactive setup, build your own levels. Requires: X11R5, 2 to 4 players Location: ftp.x.org Archive: /contrib/xblast.1.00.tar.gz Status: New Release Updated: 25th January 1994 XBoard ====== XBoard is a graphical chessboard that can serve as a user interface for GNU Chess, for the Internet Chess Server (ICS), or for electronic mail correspondence chess. XBoard can also be used by itself. Title: xboard Author: Dan Sears and Chris Sears (origninal), Tim Mann (current) email: mann@src.dec.com Version: 3.1 Features: X11 interface Requires: GNU Chess? Location: ftp.x.org Archive: contrib/games/xboard-3.1.tar.gz Status: stable Updated: 8th June 1994 Xics ==== xics is an X client interface to the Internet Chess Server (ICS) which is currently located at "telnet ics.uoknor.edu 5000". xics is a simpler program than xboard, but fine for talking to the ICS. Title: xics Author: Shirish Chinchalkar email: chinch@cs.cornell.edu Version: 2.2 Features: Requires: Location: ics.uoknor.edu Archive: pub/chess/X/xics-2.2.tar.gz Status: Finished Updated: 16th November 1993 Spider ====== Spider is a particularly challenging double-deck solitaire. Unlike most solitaires, it provides extraordinary opportunities for the skillful player to overcome bad luck in the deal by means of careful analysis and complex manipulations. The Spider program does not actually play the game for you, but rather takes the place of the cards (by displaying the tableau on the screen) and keeping a record of the game so that you can follow out long lines of play without losing track of where you started from. (Besides, it's a neat display hack.) Title: spider Author: Don Woods, Dave Lemke, Heather Rose email: lemke@ncd.com Version: 1.1 Features: ? Requires: ? Location: ftp.x.org Archive: /R5/contrib-? Status: Ships with R5 in contrib directory. Updated: 1st February 1994 NetHack ======= NetHack now has an X11 interface. A single player D&D inspired game. Title: NetHack Author: A cast of thousands. email: nethack-bugs@linc.cis.upenn.edu Version: 3.1.3 Features: Requires: Location: linc.cis.upenn.edu Archive: /pub/NH3.1/ Status: Stable Updated: 15th December 1993 Xchomp ====== Xchomp is a game closely patterned after Pac-Man(tm) that runs under the X window system. I've tried to make the game as close as possible to the original Pac-Man. However, I have not seen a Pac-Man arcade machine for years so all the elements of the game have been recalled from memory. Also, I've added something which I always felt was missing from Pac-Man, namely several different mazes. Title: xchomp Author: Jerry J. Shekhel email: (UUCP) polygen!fred!jerry@sunne.East Version: 1.1 Features: Single-player Requires: - Location: (?) qiclab.scn.rain.com Archive: /pub/X11/xchomp.tar.Z Status: Stable Updated: 16th December 1993 XFallout ======== XFallout is a game of blocks that runs under the X Window System. Similar to the other X game called xjewel. Title: xfallout Authors: Yannis Kavaklis, Manolis Lourakis, Agelos Keromitis email: {kavaklis,lourakis,kermit}@csd.uch.gr Version: 1.0 Features: Single-player, colour Requires: Athena Widgets Location: ftp.x.org Archive: /contrib/xfallout1.0.tar Status: first release Updated: 24th December 1993 XSokoban ======== The goal of xsokoban is to push all the round objects into the score area of each level using the mouse or the arrow keys. The arrow keys move the player in the corresponding direction, pushing an object if it is in the way and there is a clear space on the other side. The mouse buttons each have a distinct function. Title: xsokoban Authors: Andrew Myers, Joseph L. Traub, Kevin Solie, and many others email: andru@lcs.mit.edu Version: 3.0 Features: single player Requires: Athena Widgets Location: ftp.x.org Archive: /contrib/xsokoban3.0.tar.Z Status: stable Updated: 24th December 1993 Virtual Combat ============== This is the first release of virtual combat, a multi-user 3d game running under X11. The game is a battle simulation, with each player being represented by a 3d object. The idea of the game is to be the last person left alive in the game. Title: vircom Authors: David Jameson email: u9108009@athmail1.causeway.qub.ac.uk, ae553@yfn.ysu.edu Version: 1.0 Features: Multiplayer, 3D, colour, server system Requires: ansi compiler Location: ftp.x.org Archive: /contrib/vircom-1.0.tar.Z Status: First release Updated: 24th December 1993 Layout Games Pack ================= When I wrote my Layout widget, I put together a bunch of sample applications, including some solitare games. xmille - my old X10 game updated and enhanced spider - The classic two deck solitare reversi - othello; another X10 game montana - A single deck solitare canfield - Just like the old unix canfield program, except pretty thieves - Another double deck solitare, nearly unwinnable though klondike - Classic single deck solitare just like in Vegas towers - Another single deck solitare The solitare games share a common library for dealing with decks of playing cards, and new ones can easily be written. All support arbitrary undo, scoring and hints. Alas, none of the games come with any sort of instructions, so you'll have to figure out how to play on your own; this is made easier as the games prohibit any illegal play. Title: layout Author: Keith Packard email: keithp@ncd.com Version: 1.0 Features: many card games, single player Requires: Xt Location: ftp.x.org Archive: /contrib/Layout.tar.Z Status: more to come Updated: 15th March 1994 XFortress ========= You must beat your opponent by having the main part of the territory. There are three fortification levels, to obtain the control over one square you must have more influence on it than your adversary. If you have more influence than your opponent on a square occupied by him, his castle is destroyed. Title: xfortress Authors: Yves 'The Spif' Lafon email: demay@enseeiht.fr Version: 1.1 Features: multi-player, bw Requires: Xt Location: ftp.x.org Archive: /contrib/xfortress-1.1.tar.z Status: stable Updated: 14th January 1994 XConq ===== Xconq is a configurable multi-player strategy game, with scenarios ranging from empire-building to outer space to monsters in Tokyo. You can play with any combination of human and AI players, up to seven or so, and game worlds can range from 20x20 hexes up to an enormous 360x122 map of the world. Xconq mailing list, xconq@uunet.uu.net Title: xconq Authors: Stan Shebs email: shebs@cygnus.com Version: 5.5.1a Features: multiplayer, game programming language, curses version Requires: X11R4+ Location: ftp.uu.net Archive: pub/games/xconq Status: finished (7.0 in beta) Updated: 28th January 1994 XGolf ===== Title: xgolf Authors: ? email: ? Version: ? Features: ? Requires: Your clubs! Location: ? Archive: ? Status: Is it a myth or reality. Updated: 27th January 1994 Mazewar ======= Title: mazewar Authors: Chris Kantarjiev email: kantarjiev@parc.xerox.com Version: Features: Requires: Location: Archive: Status: Please fill in details! Updated: 31st January 1994 XPipe Man ========= Title: xpipeman Authors: Nigel Paver email: pavern@cs.man.ac.uk Version: Features: Requires: Location: On R5 contrib tape Archive: Status: Updated: 31st January 1994 Dodger ====== Title: dodger Author: Bert Nelson email: bnelson@csulx.weber.edu Version: Jan 1992 Features: Imakefile, colour/bw, single player Requires: Location: ftp.x.org Archive: dodger.sh Status: stable Updated: 18th Febuuary 1994 Jet Set Willy ============= Collect all the items dispersed in your huge mansion, trying to avoid unfriendly things. Title: jetset Author: Florent Guillaume email: Florent.Guillaume@ens.fr Version: 1.0 Features: B&W or Color, Single-player, platform game!! Requires: Location: ftp.x.org Archive: contrib/jetset-1.0.tar.gz Status: First release Updated: 7th March 1994 XFil ==== A logic game very similar to connect four where you must place coins into slots in such a way to have four in a row. Human vs computer player with multiple levels. Title: xfil Authors: Sasa Skevin email: ssasa@diana.zems.etf.hr, ssasa@srce.hr Version: 2.02 Features: Single colour, human vs computer Requires: Location: maja.zems.etf.hr Archive: pub/tools/games/xfil-2.02.tar.gz Status: stable Updated: 22nd March 1994 X Block Out =========== This is a version of 3D tetris with a twist as the view is from the top looking down onto the blocks. You can rotate and twist the blocks until they are in a position to drop them. The user interface is very good and the game is hard!! Title: xbl Authors: Thierry EXCOFFIER email: exco@ligia.univ-lyon1.fr Version: 1.0 Features: 3D, Colour, sound, interface, multilevel, demo mode Requires: Location: ftp710.univ-lyon1.fr Archive: /pub/xbl/xbl-1.0.tar.Z Status: great, more to come Updated: 6th June 1994 *************************** new 23rd June 1994 Abalone ======= A board game that can have either human or computer players. It hasn't any instructions so I have no idea how to play. Title: Abalone Authors: Arno Glim & Jan Langenberg email: unknown! Version: unknown! Features: colour, computer players Requires: C++, openwindows Location: ftp.inria.fr Archive: /X/contrib-R5/games/Abalone.tar.Z Status: needs more documentation! Updated: 23rd June 1994 Othello ======= Othello is played on an 8 x 8 board, with pieces which are black on one side and white on the other. A legal move consists of placing a piece of one's own color on the board so as to "sandwich" a row (orthogonal or diagonal) of pieces of the opposite color between the piece just placed and another piece of the same color. All pieces so sandwiched are flipped over to reveal the color of the other side. Title: othello Authors: Rich Burridge & Co. email: richb@sunaus.sun.oz Version: 1.3 Features: runs under SunView, XView, X11 and for dumb tty terminals Requires: Location: ftp.inria.fr Archive: /X/contrib-R5/games/othello.tar.Z Status: stable Updated: 23rd June 1994 Pig === Pig is a card game similar to Hearts, derived from Chinese card game Gong3Zhu1 (pig-driving). It allows four players at different locations to play a card game simultaneously. The game is started by one player who has the xhost access permissions guaranteed by other players. During the game, players can communicate among themselves using a simple talk window. Conversations between two players are open to others. Title: pig Authors: Yanan Yin email: unknown Version: 3.0 Features: talk mode, multi-player, colour Requires: X11R4 or greater Location: ftp.inria.fr Archive: /X/contrib-R5/games/pig.tar.Z Status: works Updated: 23rd June 1994 Core War ======== Not really sure how or what this thing is!! Title: cw Authors: Jon Blow email: blojo@soda.berkeley.edu Version: unknown Features: ? Requires: ? Location: ftp.inria.fr Archive: /X/contrib-R5/games/corewar.tar.Z Status: unknown Updated: 23rd June 1994 Plumbing ======== Plumbing is an X implementation of the game Pipe Dreams, which was created by Lucasfilm and is distributed by Electronic Arts for Amigas and probably other personal computers. If you own a personal computer, I urge you to go out and buy Pipe Dreams; it's a much better game than Plumbing. Title: plumbing Authors: Terry Weissman email: weissman@wsl.dec.com Version: unknown Features: Requires: C++, X11R4 Location: ftp.inria.fr Archive: /X/contrib-R5/games/plumbing.tar.Z Status: Updated: 23rd June 1994 Jetpack ======= Jetpack is an arcade action game. The user controls a player wearing a jetpack. The game takes place within a series of levels that each consist of a maze , fuel pods, a door, and a key. The player must travel through the maze to find the key and bring it back to the door to exit to the next level. There is a bonus for each level that is decre- mented as time goes on. It is awarded when the player sucessfully exits the level. Title: jetpack Authors: Mark Bradley email: meb2@cec2.wustl.edu Version: unknown Features: Requires: Location: ftp.inria.fr Archive: /X/contrib-R5/games/jetpack.tar.Z Status: unknown Updated: 23rd June 1994 Sea Haven ========= Seahaven is an X implementation of a solitaire game some times known as Seahaven Towers, which I originally saw as a shareware game for the Macintosh. Seahaven is a fairly blatent rip-off of that game. Title: seahaven Authors: Terry Weissman email: weissman@sgi.com Version: unknown Features: auto play Requires: C++ Location: ftp.inria.fr Archive: /X/contrib-R5/games/seahaven.tar.Z Status: didn't compile for me. Updated: 23rd June 1994 Engarde ======= To have 4 pieces in a row, column, diagonal that are all of one player's color, that player is to be considered the winner. Title: engarde Authors: Bill James email: wjames@jupiter.saic.com Version: 1.0 Features: Colour, nice interface Requires: Motif Location: ftp.inria.fr Archive: /X/contrib-R5/games/engarde.tar.Z Status: compiled well. Updated: 23rd June 1994 Space ===== Space is a multiplayer, real time, space warfare game where each player may be located on a different machine and the display on the screen is a view out of the front of the player's ship into a 3 dimensional world. Each player controls his or her own spaceship using either a standard CRT terminal or an X11 interface with mouse. All players are placed in the same galaxy and fight to build and extend their empire via conquering planets and other players. Title: space Authors: Richard Johnson email: raj@ncgia.ucsb.edu Version: 1.2 Features: multi-player Requires: galatic coordinator - didn't work for me Location: ftp.inria.fr Archive: /X/contrib-R5/games/space.tar.Z Status: compiled well. Updated: 23rd June 1994 DStar ===== "dstar" is a multi-player network 3-d video game. In dstar, you are the pilot of a spaceship armed with lasers and missiles. You have the pilot's-eye view out of the spaceship's front window. Other people playing the game on their workstations are playing in the same "space" as you are. Everybody sees everybody else in the game. You fly up to other spaceships and shoot them with your laser or launch rockets at them. Obviously, they want to do the same to you. Title: dstar Authors: Ed Falk email: falk@sun.com Version: 1.1 Features: 3D, violence, multi-player Requires: XGL library Location: ftp.inria.fr Archive: /X/contrib-R5/games/dstar.tar.Z Status: Updated: 23rd June 1994 XTron ===== This is an X-version of the well known light-race of the TRON-film. You can jump tracks and other things as well. Title: xtron Authors: Helmut Hoenig email: hoenig@informatik.uni-kl.de, lynx@dm.unirm1.it Version: unknown Features: multi-player Requires: sockets Location: ftp.inria.fr Archive: /X/contrib-R5/games/xTron_o0.1.t.Z Status: not bad - bit fiddly to setup Updated: 23rd June 1994 X Gosh ====== xgosh is a quick and easy game of Go. It allows two people to play a game of Go easily over the network. It uses the X Windows' feature of opening two displays (One for each player.) Title: xgosh Authors: Scott W. Hassan, Eric Osman, Namhoon Yo email: hassan@informatics.wustl.edu Version: 1.7 Features: colour, multi-player Requires: multi-player Location: ftp.inria.fr Archive: /X/contrib-R5/games/xgosh-1.7.shar.Z Status: good. Updated: 23rd June 1994 XFred ===== It's a Pac-Man-like game for X11. Title: xfred Authors: John L. Cwikla email: cwikla@wri.com Version: ? Features: Requires: Location: ftp.x.org Archive: /contrib/games/xfred.tar.Z Status: Updated: 5th August 1994 spare ===== Title: Authors: email: Version: Features: Requires: Location: ftp.inria.fr Archive: /X/contrib-R5/games/ Status: Updated: 23rd June 1994 ------------------------------------------------------------------------------ Frequently Asked Questions =-=-=-=-=-=-=-=-=-=-=-=-=- - How do I get these games? All games mentioned in this list are available via anonymous ftp from various sites around the world. All you need is an InterNet connection and ftp. ftp to the site name "ftp ftp.x.org" and then use "anonymous" as your user name. Then when ftp asks for a password use your email address to be polite. Now change to the directory where the game is located. To do this type "cd " which will change directories. "ls" or "dir" will list directories and files. Then set the mode to binary "bin" (as most game sources are tarred and compressed), and then get which will retreive it for you. This may take some time so be patient. Now to finish your session please type "quit" and you will be disconnected. - Are these games free? Most games are free. You should first check the COPYRIGHT or README docos to see if this is so. Most games on ftp.x.org are free to use but be sure you don't break the copyright by selling them etc. - How to a compile the games? First read any documents called README and/or INSTALL. Most games will come with an Imakefile which makes life easier? If not then you have to play around with the normal makefiles etc. With Imakefiles you simply check them out and see if all is in order for your system ie: gcc/cc etc and then type xmkmf, then make. Hopefully it will compile and a lovely game will be waiting for you. - How do I submit a game? I am not sure about this officially. I submitted xboing buy firstly tarring and compressing my archive after testing it compiles! Then I ftped to ftp.x.org and placed it in /contrib/games with a descriptive filename like xgame1.5.tar.Z - How do I unpack the game? General rule of thumb. *.gz = GNU Zipped file. Use gunzip to uncompress. *.tar = A UNIX Tar file. use tar to unbundle. *.Z = A UNIX Compressed file. Use uncompress to uncompress it. *.shar = A shell archive file. Use sh to unpack file. *.z = Possible an old gzip archive or a pack archive. Use unpack. Please note that some games may use a combination of the above distribution methods. The most common would be *.tar.Z or *.tar.gz With tar it is a good idea to check it out first before undoing it as it may not have been tarred into a directory for you. tar -vft will list the tar files contents. eg: xgame1.5.tar.Z 1. uncompress xgame1.5.tar.Z = uncompress the archive. 2. tar vft xgame1.5.tar = check if it is in a directory. 3. tar xvfo xgame1.5.tar = unpack it all into current directory or make one. 4. make the game. eg: xgame1.5.tar.gz 1. gunzip xgame1.5.tar.gz = gnu unzip the tar archive. 2. repeat 2, 3, 4 above. - Who do I ask for help when compiling a game? Check out the README file or manual page and see if it is stated where bug reports should be sent. If no specific email address is given then try the author(s) email address. Try to gain help from others in your workplace or university etc. You may be suprised how skillful others are at collecting and compiling games! If all else fails then post to comp.windows.x.apps as a last resort. ------------------------------------------------------------------------------ Message to Game Writers =-=-=-=-=-=-=-=-=-=-=-= These are only suggestions and I am not an authority on how things should be done. Firstly, ALWAYS include your email and name somewhere so people can find out who wrote the game. It is also helpful if you have a version number like 1.0 or 2.8 etc. If you can and want to it is a good idea to place your game on the main X Window System software archive maintained by the X Consortium. This site is called ftp.x.org (formally export.lcs.mit.edu). All X related software can be found in the /contrib/games directory. Please include a "gamename.README" with your game in the directory so people can check out what the game is and how to compile it etc. before they get it. Also make sure that you tar an archive with a root directory so that people can untar it into that directory and not all over other files. ie: tar cvf game.tar source/* <- this will create a directory when untarring. Also make sure you have a manual entry or help file of some kind. My first version of my game was man-page less and I received quite a few email questions. After I cleaned up my documentation my mail slowed down a bit. Hint. If you can work out Imakefiles then please use them. I know they can be a headache but they are worth it in the end. You may want to grab the checktree program from the X Consortium that allows you to check your distribution files to see if they conform to some standards. Thanks ====== Thanks to quinet@montefiore.ulg.ac.be (Raphael Quinet) for some ideas. All those who have sent additions or patches etc. ------------------------------------------------------------------------------ IN NO EVENT SHALL THE AUTHOR BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS DOCUMENTATION, EVEN IF THE AUTHOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. THE AUTHOR SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE DOCUMENTATION PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND THE AUTHOR HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. ,,, (. .) /===============================================================oo0=\_/=0oo=\ |Justin Kibell - Systems Programmer - CATT Grp. CITRI - Vol. VICSES Rescuer | | email: jck@citri.edu.au Ph: +61 3 282 2456 PO. Box 285 Eltham 3095 Aus. | \===========================================================================/